Virtual, Augmented and Mixed Reality
Hello, reading friends! In the previous post, we talked about the video game development events called "jams" so you can learn a little bit more about how they work and how valuable they might be as a great experience for developers. In today’s article, we want to...
MJam’17
Not so long ago, Murcia held MJam’17. It was the first edition and was organized by AmuDev (an association which is working really hard to make all the games developed in Murcia be noticed and help game makers who are starting with their first projects) with the...
Our Experience at Barcelona Games World
Barcelona Games World has become since it started 2 years ago one of the most important video game events in Europe, where companies are certainly committed to show their latest novelties and some of the games which are to arrive. Attending these fairs is a necessary...
Level Development by Using Dices
Hi, folks! In the previous post, we briefly show you how we make levels for Islabomba and also explained you the most rational way to create them following a series of preset steps. That way of designing a level, we insist, is the most optimal way and the one that...
Islabomba level design
Hi all, folks! After a little break regarding the periodicity of the posts of the blog, we’re back with new articles. If you’ve been following everything we’ve announced on social networks, you’ll have realized that we haven’t stopped for even a minute. These last few...